Difference between revisions of "repeatMusic(what state)"

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(Created page with "'''Examples:''' repeatMusic(1); Music will repeat once file ends. This is the default the A/V system boots into unless you command it otherwise. repeatMusic(0); Music will...")
 
(No difference)

Latest revision as of 20:58, 21 September 2014

Examples:

repeatMusic(1);

Music will repeat once file ends. This is the default the A/V system boots into unless you command it otherwise.

repeatMusic(0);

Music will not repeat once file ends. This can be useful if you have a short, one-time music file such as one at the end of a game.