User contributions
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- 18:49, 21 September 2014 (diff | hist) . . (+35) . . A/V Control Commands
- 18:49, 21 September 2014 (diff | hist) . . (+144) . . N video(which folder, clip0, clip1, attributes, progressBar, priority) (Created page with "'''Example:''' video('S', 'R', 'P', 0, 0, 255); Plays file SRP.vid from folder DMD/_DS at top priority and does not allow numbers or graphics.")
- 18:40, 21 September 2014 (diff | hist) . . (+74) . . A/V Control Commands
- 18:38, 21 September 2014 (diff | hist) . . (+823) . . N stereoSFX(which channel, which folder, clip0, clip1, priority, left volume, right volume) (Created page with "'''Example:''' stereoSFX(0, 'C', 'A', 65 + random(14), 255, 100, 0); Randomly selects from CAA.wav-CAD.wav and plays it only on the left channel. stereoSFX(0, 'A', 'A', '0'...")
- 18:34, 21 September 2014 (diff | hist) . . (+95) . . A/V Control Commands
- 18:32, 21 September 2014 (diff | hist) . . (+1,118) . . N playSFXQ(which channel, which folder, clip0, clip1, priority) (Created page with "'''Example:''' playSFXQ(0, 'B', 'A', 'A', 255); Works just like playSFX but queues the clip to play once whatever is already playing in that channel finishes. Let's use At...")
- 18:32, 21 September 2014 (diff | hist) . . (-3,754) . . A/V Control Commands (Replaced content with "These are the commands you call from the main game kernel to control the Propeller A/V. Most commands do not return a value unless noted. playSFX(which channel, which f...")
- 18:31, 21 September 2014 (diff | hist) . . (+47) . . Main Page
- 18:30, 21 September 2014 (diff | hist) . . (-68) . . playSFX(which channel, which folder, clip0, clip1, priority) (→playSFX(which channel, which folder, clip0, clip1, priority)) (current)
- 18:30, 21 September 2014 (diff | hist) . . (+2,609) . . N playSFX(which channel, which folder, clip0, clip1, priority) (Created page with " == playSFX(which channel, which folder, clip0, clip1, priority) == Example: playSFX(0, 'B', 'A', 'A', 255); Plays audio file "BAA.wav" from the SFX/_FB folder on Channel...")
- 18:22, 21 September 2014 (diff | hist) . . (+2,609) . . N PlaySFX(which channel, which folder, clip0, clip1, priority) (Created page with " == playSFX(which channel, which folder, clip0, clip1, priority) == Example: playSFX(0, 'B', 'A', 'A', 255); Plays audio file "BAA.wav" from the SFX/_FB folder on Channel...") (current)
- 18:21, 21 September 2014 (diff | hist) . . (+64) . . A/V Control Commands
- 18:19, 21 September 2014 (diff | hist) . . (+13) . . A/V Control Commands
- 18:17, 21 September 2014 (diff | hist) . . (+2,523) . . A/V Control Commands
- 18:00, 21 September 2014 (diff | hist) . . (+1,424) . . N A/V Control Commands (Created page with "These are the commands you call from the main game kernel to control the Propeller A/V. Most commands do not return a value unless noted. == playSFX(which channel, which f...")
- 17:48, 21 September 2014 (diff | hist) . . (+26) . . System Overview
- 17:47, 21 September 2014 (diff | hist) . . (+879) . . N System Overview (Created page with "The pinHeck system is a microcontroller-based pinball machine control system developed by Benjamin J Heckendorn and Parker Dillman. The system contains (2) microcontrollers:...")
- 17:37, 21 September 2014 (diff | hist) . . (+32) . . Main Page
- 17:36, 21 September 2014 (diff | hist) . . (+8) . . Main Page
- 17:36, 21 September 2014 (diff | hist) . . (+135) . . Main Page
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