Difference between revisions of "videoPage(whichPage, which folder, clip0, clip1, which folder, clip0, clip1, priority, vectorPage, vidCommand)"

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(Created page with "Kernel 3 has (8) video pages which are stored in memory. Each page has its own set of (8) graphics which can include scores, progress bars and sprites. This command loads [wh...")
 
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loadNew    - Sets up a video page and immediately runs it. Use this when you want to start playing a new loop.
 
loadNew    - Sets up a video page and immediately runs it. Use this when you want to start playing a new loop.
 
loadInt    - Use this to play a quick video, then return to whatever loop was already playing. When using loadInt you don't need to set a vectorPage the system does this automatically.
 
loadInt    - Use this to play a quick video, then return to whatever loop was already playing. When using loadInt you don't need to set a vectorPage the system does this automatically.
 +
 
loadQueue  - Not yet implemented.
 
loadQueue  - Not yet implemented.

Revision as of 02:28, 18 October 2016

Kernel 3 has (8) video pages which are stored in memory. Each page has its own set of (8) graphics which can include scores, progress bars and sprites.

This command loads [whichpage] with both the front [folder, clip0, clip1] and back [second folder, clip0, clip1] layers at [priority] priority level. When the video ends, the system will jump to [vectorPage] page.

[vidCommand] tells the system what to do with this page we just loaded:

vidCommands defines:

loadNormal - Sets up a video page but doesn't load it yet. Use this when setting up several pages that you want to cycle between. loadNew - Sets up a video page and immediately runs it. Use this when you want to start playing a new loop. loadInt - Use this to play a quick video, then return to whatever loop was already playing. When using loadInt you don't need to set a vectorPage the system does this automatically.

loadQueue - Not yet implemented.