
I recently obtained one of the auctioned cartridges from the Atari Landfill dig and was able to get it working again with about 2 hours of work.

I recently obtained one of the auctioned cartridges from the Atari Landfill dig and was able to get it working again with about 2 hours of work.

I finally wrote up a “Making Of” history for our custom pinball machine “America’s Most Haunted” You can read the whole story and watch the embedded videos here.
America’s Most Haunted is currently in production and you can order one for yourself by visiting Spooky Pinball’s website. Enjoy!
We tested the latest code thoroughly at Pinball Expo 2014 and now it’s available for download.
Enjoy! And don’t get too scared by those pesky ghosts!
I have not forgotten about everything asking for these. However I continue to be very busy. Hopefully once we get past our shop move there will be more time to address these before the holidays.
A PS3/PS4 version is not looking likely. Unfortunately those controllers use a type of silk screen circuit that is not easily hackable. We will also be looking into if the older Xbox 360 version is worth continuing, or if we should go next-gen only.
The main goal is doing whatever results in the most controllers being available. All emails are being collected into a folder so we can respond to you once ready – stay tuned!
Thanks everyone for the continued interest in these controllers! I do intend to build more in the near future, I just needed to take a break this summer (and by that I mean “only” work 1 full time job)
My goal is to resume selling them in September in time for the holiday season. A PS4 version may also be possible but the controller is a little harder to work it.
Stay tuned, and thanks for your patience!
I’m still working on this site and making improvements, thanks for your patience.
Did you know you can find every single one of our podcasts on this site? Click here, or use the drop-down MEDIA menu up at the top.
Some of the podcasts were done on video (thus, “video podcasts”) and I’ve embedded those on YouTube to save server space.
Enjoy!
Not really debug anymore, just polishing stuff. You can open a serial terminal at 115200 baud on the USB programming jack to “talk” with the game. I’m beefing up what this can do, both for human-readable debugging, and using Bluetooth UART via a tablet or smartphone app.
————-SERIAL MONITOR COMMAND LIST————-
[E99000] Get current switch state, raw data (2 bytes dedicated, 8 bytes matrix)
[E98000] Toggle serial stream of human-readable switch data
[E97000] Disable Ball Search (useful for testing)
[E97001] Enable Ball Search (default)
[F00ABC] Play sound effect ABC
[F00ZXX] Play music file XX (music files always in _DZ folder)
[F00Z00] Stop music
[V00ABC] Play video file ABC
[SXXzzz] Set servo XX (0-4) to ZZZ Degrees (Only set if you know proper values!)”
[MXXzzz] Activate Coil XX (0-23) for ZZZ Microseconds (0-250)
[LXXzzz] Set light XX (0-63) to ZZZ brightness (0-7)
[L99000] Disable light attract mode
[L99001] Enable light attract mode