Ah, the umpteenth consecutive Saturday I’ve been at my shop working.
- Looking into music play bug (nope, it was a different mistake, myself forgetting to mask off a bit)
- Rewrote Minion and Hellavator multiball end code to clear things up
- Realized using same variable for # of locked balls and how many balls to autolaunch was really stupid.
- If Hell MB starts, active minion lights get erased – need to fix
- Added more prompts for “dry” scoop shots, adding time to Photo Hunt, and Ghost Prison Escape
- Making sure Hellavator Multiballs stacks perfectly with the modes it can stack with (Hospital, War Fort, Haunted Bar, Minion Battle)
- Fixed glitched with “Lock” staying lit even with Hellavator in down position
- Think I know why that combo light is staying on! That’s what happens when code gets too old – you forget what did what.
- Probably won’t enable Wizard Mode or Video mode for MGC – more important that the 99% of the game people will actually see works perfectly!
- Found glitch where Minion Multiball ending would prevent Spirit Guide from being collected until another mode started – whoops!
Lots of 4’s in today’s date!
The first prototype AMH has been on location for 2 weeks now. It’s had a few wear & tear issues (same game that went to Expo, Ball Crawl and Christmas Party) but overall quite solid.
I have what should be the final production board in my prototype programming game at my shop.
Current debug state:
- Defeating the 3rd or 9th Minion gets you Minion Multiball, which can stack with Hellavator Multiball or Ghost Photo Hunt. Making sure stacking works right.
- Extremely unlikely, but possible, that you can start a Minion MB while Hellavator MB is still loading balls. Making sure correct # of balls are added.
- Making sure modes active when you go into Minion MB work correctly when it ends.
- Found possible bug with Minion Mode enable after defeating Theater Ghost.
- Setting Multiball states to bitwise operations
- Game won’t start without 4 balls in trough. BUT, still making sure Mulitball Modes (especially ones that stack) only try to kick out what balls are actually available. Because you never know!
- Found glitch where collecting an Extra Ball during a mode prevents Door from being re-opened.
- Improved timing for Ghost Prisoner and Captured team member callouts in Prison Mode.
How “done” can I get America’s Most Haunted by Midwest Gaming Classic? Stay tuned for daily updates!
- Added black stroke around “Spirit Guide is Ready” text on Member Spelling Animations.
- Added “Spirit Guide Ready After Mode Ends” alternate version on Member Spelling Animations.
- Cleaned up code for Balcony Jump. Run-up and abort animations work much better.
- Implementing conditions to light Video Mode (mode not programmed yet)
- Spell WIKI, TECH and PSYCHIC to light Video Mode (collected at Ghost so ball can be trapped during mode)
- Found “dead shot” in Hotel Mode, gave it nominal point value, added what to do prompt.
- Fixed glitch with Spirit Guide awarding Prison Lock Lit
- Fixed glitch where Spirit Guide Award #17 would never be selected
- Fixed advance mode glitch where faster progress on Bar or War mode would prevent their Spirit Guide awards from working.
- Fixed glitch where Mode Total shown after Minion Multiball would not include the “Mode Won” points (but you still got them, just weren’t shown in total)
- Working on entry/exit issues with Ghost Minion Multiball when stacked with Photo Hunt or Hellavator Multiball.

We’re back with a new episode of the Ben Heck Dot Com Podcast! Enjoy!
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Sorry about the delay, we’re back with a new episode of the Ben Heck Dot Com Podcast!
In this episode we discuss:
- Film revisionism, and how the opinions of films are forced to change over time. It wasn’t until the mid-2000’s that I learned Return of th Jedi sucked – thanks Internet!
- Big hit movies that time forgot. Ghost! Robin Hood Prince of Theives! These movies made major bank but are now forgotten – why?
- How To Win An Oscar – a study on the predictability of what films / actors win and why. Also, the phenomenon of “delayed Oscars” where they’ll give you one for a lesser film if they feel you should have won in the past.
We then use this method to predict what movies and actors will win big this weekend (sorry Amy Adams)
Enjoy!
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Addendum: In our “How to Win an Acting Award” segment, we forgot to mention the “Take off your shirt” award. (Get naked, get Oscar) This is another reason Halle Berry (Monster’s Ball) may have won against Nicole Kidman (Moulin Rouge) in 2002.