AMH Debug 4-18-14

Have a few hours today to work on code. Starting to debug Wizard Mode, so it can ship with the game.

  • Improved timing for Demon Ball release. He sends all 4 balls at you simultaneously (or as close as I can get it)
  • Need to implement the “actual magnet ball trap check” for shot #2 of Demon Mode, like the start of Haunted Bar has.
  • Need to find reason display sometimes locks up while showing the score

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